Files
crystall-punk-14/Content.Shared/_CP14/MagicSpell/CP14SharedMagicSystem.cs
Ed 3f94c73bdb Magic update (#473)
* magic system update

* fix
2024-09-29 16:44:17 +03:00

263 lines
9.4 KiB
C#

using Content.Shared._CP14.MagicEnergy;
using Content.Shared._CP14.MagicEnergy.Components;
using Content.Shared._CP14.MagicSpell.Components;
using Content.Shared._CP14.MagicSpell.Events;
using Content.Shared._CP14.MagicSpell.Spells;
using Content.Shared.DoAfter;
using Content.Shared.Hands.Components;
using Content.Shared.Popups;
using Content.Shared.Speech.Muting;
using Robust.Shared.Network;
using Robust.Shared.Random;
namespace Content.Shared._CP14.MagicSpell;
/// <summary>
/// This system handles the basic mechanics of spell use, such as doAfter, event invocation, and energy spending.
/// </summary>
public partial class CP14SharedMagicSystem : EntitySystem
{
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly SharedCP14MagicEnergySystem _magicEnergy = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly IRobustRandom _random = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CP14MagicEffectComponent, CP14BeforeCastMagicEffectEvent>(OnBeforeCastMagicEffect);
SubscribeLocalEvent<CP14DelayedInstantActionEvent>(OnInstantAction);
SubscribeLocalEvent<CP14DelayedEntityWorldTargetActionEvent>(OnEntityWorldTargetAction);
SubscribeLocalEvent<CP14MagicEffectComponent, CP14DelayedInstantActionDoAfterEvent>(OnDelayedInstantActionDoAfter);
SubscribeLocalEvent<CP14MagicEffectComponent, CP14DelayedEntityWorldTargetActionDoAfterEvent>(OnDelayedEntityWorldTargetDoAfter);
SubscribeLocalEvent<CP14MagicEffectSomaticAspectComponent, CP14BeforeCastMagicEffectEvent>(OnSomaticAspectBeforeCast);
SubscribeLocalEvent<CP14MagicEffectVerbalAspectComponent, CP14BeforeCastMagicEffectEvent>(OnVerbalAspectBeforeCast);
SubscribeLocalEvent<CP14MagicEffectVerbalAspectComponent, CP14AfterCastMagicEffectEvent>(OnVerbalAspectAfterCast);
SubscribeLocalEvent<CP14MagicEffectComponent, CP14AfterCastMagicEffectEvent>(OnAfterCastMagicEffect);
}
private void OnBeforeCastMagicEffect(Entity<CP14MagicEffectComponent> ent, ref CP14BeforeCastMagicEffectEvent args)
{
if (!TryComp<CP14MagicEnergyContainerComponent>(args.Performer, out var magicContainer))
{
args.Cancel();
return;
}
if (!_magicEnergy.HasEnergy(args.Performer, ent.Comp.ManaCost, magicContainer, ent.Comp.Safe))
{
args.PushReason(Loc.GetString("cp14-magic-spell-not-enough-mana"));
args.Cancel();
}
else if(!_magicEnergy.HasEnergy(args.Performer, ent.Comp.ManaCost, magicContainer, true) && _net.IsServer)
{
_popup.PopupEntity(Loc.GetString("cp14-magic-spell-not-enough-mana-cast-warning-"+_random.Next(5)), args.Performer, args.Performer, PopupType.SmallCaution);
}
}
private void OnInstantAction(CP14DelayedInstantActionEvent args)
{
if (args.Handled)
return;
args.Handled = true;
if (args is not ICP14DelayedMagicEffect delayedEffect)
return;
if (!TryCastSpell(args.Action, args.Performer))
return;
var doAfterEventArgs = new DoAfterArgs(EntityManager, args.Performer, delayedEffect.Delay, new CP14DelayedInstantActionDoAfterEvent(), args.Action)
{
BreakOnMove = delayedEffect.BreakOnMove,
BreakOnDamage = delayedEffect.BreakOnDamage,
Hidden = delayedEffect.Hidden,
BlockDuplicate = true,
DistanceThreshold = 100f,
};
_doAfter.TryStartDoAfter(doAfterEventArgs);
//Telegraphy effects
if (_net.IsServer && TryComp<CP14MagicEffectComponent>(args.Action, out var magicEffect))
{
foreach (var effect in magicEffect.TelegraphyEffects)
{
effect.Effect(EntityManager, new CP14SpellEffectBaseArgs(args.Performer, args.Performer, Transform(args.Performer).Coordinates));
}
}
}
private void OnEntityWorldTargetAction(CP14DelayedEntityWorldTargetActionEvent args)
{
if (args.Handled)
return;
args.Handled = true;
if (args is not ICP14DelayedMagicEffect delayedEffect)
return;
if (!TryCastSpell(args.Action, args.Performer))
return;
var doAfter = new CP14DelayedEntityWorldTargetActionDoAfterEvent(
EntityManager.GetNetCoordinates(args.Coords),
EntityManager.GetNetEntity(args.Entity));
var doAfterEventArgs = new DoAfterArgs(EntityManager, args.Performer, delayedEffect.Delay, doAfter, args.Action)
{
BreakOnMove = delayedEffect.BreakOnMove,
BreakOnDamage = delayedEffect.BreakOnDamage,
Hidden = delayedEffect.Hidden,
BlockDuplicate = true,
DistanceThreshold = 100f,
};
_doAfter.TryStartDoAfter(doAfterEventArgs);
//Telegraphy effects
if (_net.IsServer && TryComp<CP14MagicEffectComponent>(args.Action, out var magicEffect))
{
foreach (var effect in magicEffect.TelegraphyEffects)
{
effect.Effect(EntityManager, new CP14SpellEffectBaseArgs(args.Performer, args.Entity, args.Coords));
}
}
}
private void OnDelayedEntityWorldTargetDoAfter(Entity<CP14MagicEffectComponent> ent,
ref CP14DelayedEntityWorldTargetActionDoAfterEvent args)
{
var endEv = new CP14EndCastMagicEffectEvent();
RaiseLocalEvent(ent, ref endEv);
if (args.Cancelled || !_net.IsServer)
return;
var targetPos = EntityManager.GetCoordinates(args.TargetPosition);
EntityUid? targetEnt;
EntityManager.TryGetEntity(args.TargetEntity, out targetEnt);
var effectArgs = new CP14SpellEffectBaseArgs(args.User, targetEnt, targetPos);
foreach (var effect in ent.Comp.Effects)
{
effect.Effect(EntityManager, effectArgs);
}
var ev = new CP14AfterCastMagicEffectEvent {Performer = args.User};
RaiseLocalEvent(ent, ref ev);
}
private void OnDelayedInstantActionDoAfter(Entity<CP14MagicEffectComponent> ent, ref CP14DelayedInstantActionDoAfterEvent args)
{
var endEv = new CP14EndCastMagicEffectEvent();
RaiseLocalEvent(ent, ref endEv);
if (args.Cancelled || !_net.IsServer)
return;
foreach (var effect in ent.Comp.Effects)
{
effect.Effect(EntityManager, new CP14SpellEffectBaseArgs(args.User, args.User, Transform(args.User).Coordinates));
}
var ev = new CP14AfterCastMagicEffectEvent {Performer = args.User};
RaiseLocalEvent(ent, ref ev);
}
private void OnSomaticAspectBeforeCast(Entity<CP14MagicEffectSomaticAspectComponent> ent, ref CP14BeforeCastMagicEffectEvent args)
{
if (TryComp<HandsComponent>(args.Performer, out var hands) || hands is not null)
{
var freeHand = 0;
foreach (var hand in hands.Hands)
{
if (hand.Value.IsEmpty)
freeHand++;
}
if (freeHand >= ent.Comp.FreeHandRequired)
return;
}
args.PushReason(Loc.GetString("cp14-magic-spell-need-somatic-component"));
args.Cancel();
}
private void OnVerbalAspectBeforeCast(Entity<CP14MagicEffectVerbalAspectComponent> ent, ref CP14BeforeCastMagicEffectEvent args)
{
if (HasComp<MutedComponent>(args.Performer))
{
args.PushReason(Loc.GetString("cp14-magic-spell-need-verbal-component"));
args.Cancel();
}
else
{
if (!args.Cancelled)
{
var ev = new CP14VerbalAspectSpeechEvent
{
Performer = args.Performer,
Speech = ent.Comp.StartSpeech,
};
RaiseLocalEvent(ent, ref ev);
}
}
}
private void OnVerbalAspectAfterCast(Entity<CP14MagicEffectVerbalAspectComponent> ent, ref CP14AfterCastMagicEffectEvent args)
{
if (_net.IsClient)
return;
var ev = new CP14VerbalAspectSpeechEvent
{
Performer = args.Performer,
Speech = ent.Comp.EndSpeech,
};
RaiseLocalEvent(ent, ref ev);
}
private bool TryCastSpell(EntityUid spell, EntityUid performer)
{
var ev = new CP14BeforeCastMagicEffectEvent
{
Performer = performer,
};
RaiseLocalEvent(spell, ref ev);
if (ev.Reason != string.Empty && _net.IsServer)
{
_popup.PopupEntity(ev.Reason, performer, performer);
}
if (!ev.Cancelled)
{
var evStart = new CP14StartCastMagicEffectEvent()
{
Performer = performer,
};
RaiseLocalEvent(spell, ref evStart);
}
return !ev.Cancelled;
}
private void OnAfterCastMagicEffect(Entity<CP14MagicEffectComponent> ent, ref CP14AfterCastMagicEffectEvent args)
{
if (_net.IsClient)
return;
if (!HasComp<CP14MagicEnergyContainerComponent>(args.Performer))
return;
_magicEnergy.TryConsumeEnergy(args.Performer.Value, ent.Comp.ManaCost, safe: ent.Comp.Safe);
}
}