Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
41f33bf005ea46c0d703869ece16fcec54d8b8da
crystall-punk-14/Content.Server/NPC/HTN
History
Tayrtahn 6f925dd610 Fix prototypes so they pass analyzer checks (#35435)
2025-02-24 15:21:59 +11:00
..
Preconditions
Allow ai to understand if its handcuffed. (#30402)
2024-08-02 17:07:46 +10:00
PrimitiveTasks
Sentient medibot now can inject (#32110)
2025-01-29 13:34:01 +03:00
HTNBranch.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
HTNComponent.cs
Remove HTN ComponentReference (#19480)
2023-08-25 17:05:21 +10:00
HTNCompoundPrototype.cs
Fix prototypes so they pass analyzer checks (#35435)
2025-02-24 15:21:59 +11:00
HTNCompoundTask.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
HTNPlan.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
HTNPlanJob.cs
Allow the creation of recursive HTNs (#30138)
2024-07-30 12:18:53 +10:00
HTNPlanState.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
HTNSystem.cs
Obsolete refactor - ConnectedClient to Channel (#24409)
2024-01-23 09:14:13 +11:00
HTNTask.cs
Allow the creation of recursive HTNs (#30138)
2024-07-30 12:18:53 +10:00
IHTNCompound.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
IHtnConditionalShutdown.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
Powered by Gitea Version: 1.25.5 Page: 534ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API