Files
crystall-punk-14/Content.Shared/_CP14/Religion/Systems/CP14SharedReligionGodSystem.UI.cs
Red 422a0c5e10 Gods and religions (#1405)
* basic religion vision

* block god interactions

* skill tree mob specify

* silvania setup??

* clustering shader optimization

* gods department & job

* random gods jobs

* Luxian god

* Update Nature.png

* Update sphere_of_light.yml

* god chat

* Update ChatSystem.cs

* OBSERVATION

* public observation and basic follower api

* shader tweaks

* improve shaders

* spawning and praying on altars

* altars ppvs override

* move pvs overridiation from altars to observers

* shader coloration

* spectral z mover

* god magic radius restricted

* guide how to believe in god

* sends messages to god when smoeone wanna become follower

* follower doAfter

* goodbye luxian, welcome lumera

* goodbye silvania, welcome merkas

* som polish and renamings

* gods fast travel

* Update altar.ftl

* some lumera sfx

* renouncing patrons!

* renounce followers

* followewr percentage calculation

* remove from player-facing

* fix

* Update sphere_of_light.yml

* Update base.yml
2025-06-13 14:15:48 +03:00

24 lines
745 B
C#

using Robust.Shared.Serialization;
namespace Content.Shared._CP14.Religion.Systems;
[Serializable, NetSerializable]
public enum CP14ReligionEntityUiKey
{
Key,
}
[Serializable, NetSerializable]
public sealed class CP14ReligionEntityUiState(Dictionary<NetEntity, string> altars, Dictionary<NetEntity, string> followers, float followerPercentage) : BoundUserInterfaceState
{
public Dictionary<NetEntity, string> Altars = altars;
public Dictionary<NetEntity, string> Followers = followers;
public float FollowerPercentage = followerPercentage;
}
[Serializable, NetSerializable]
public sealed class CP14ReligionEntityTeleportAttempt(NetEntity entity) : BoundUserInterfaceMessage
{
public readonly NetEntity Entity = entity;
}