Files
crystall-punk-14/Content.Shared/_CP14/Input/CP14ContentKeyFunctions.cs
TheKittehJesus 4c7b035c9c New belt controls (#1298)
* Work for a madman

* God, that's a lot of hardcoding

* Fixed belt2 smartequip and cleaned up

* Continued clean up

* No scope creep!

* Replaced belt1 for upstream default belt

* Moved CP14OpenSkillMenu to CP14ContentContexts

* Changed naming of belt1 textures to just belt

* Updated new belt1 refrences

* I forgot to edit the RSI meta

* fix all BELT1 Texture instance

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Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com>
2025-06-03 14:39:39 +03:00

13 lines
395 B
C#

using Robust.Shared.Input;
namespace Content.Shared._CP14.Input
{
[KeyFunctions]
public static class CP14ContentKeyFunctions
{
public static readonly BoundKeyFunction OpenBelt2 = "OpenBelt2";
public static readonly BoundKeyFunction SmartEquipBelt2 = "SmartEquipBelt2";
public static readonly BoundKeyFunction CP14OpenSkillMenu = "CP14OpenSkillMenu";
}
}