Files
crystall-punk-14/Resources/Maps
Rainfey 4e6c59cfe5 Refactor antag rule code (#23445)
* Initial Pass, Rev, Thief

* Zombie initial pass

* Rebase, Traitor

* Nukeops, More overloads

* Revert RevolutionaryRuleComponent

* Use TryRoundStartAttempt, Rewrite nukie spawning

* Comments, Add task scheduler to GameRuleSystem

* Zombie initial testing done

* Sort methods, rework GameRuleTask

* Add CCVar, Initial testing continues

* Might as well get rid of the obsolete logging

* Oops, i dont know how to log apparently

* Suggested formatting fixes

* Suggested changes

* Fix merge issues

* Minor optimisation

* Allowed thief to choose other antags

* Review changes

* Spawn items on floor first, then inserting

* minor tweaks

* Shift as much as possible to ProtoId<>

* Remove unneeded

* Add exclusive antag attribute

* Fix merge issues

* Minor formatting fix

* Convert to struct

* Cleanup

* Review cleanup (need to test a lot)

* Some fixes, (mostly) tested

* oop

* Pass tests (for real)

---------

Co-authored-by: Rainfall <rainfey0+git@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
2024-02-29 17:25:10 +11:00
..
2024-01-25 17:50:37 +11:00
2024-01-15 22:39:42 -07:00
2024-01-30 03:56:37 -07:00
2024-02-09 03:07:29 -07:00
2024-01-25 18:31:42 +11:00
2024-02-09 03:57:05 -07:00
2024-01-25 18:31:34 +11:00
2024-02-19 05:19:53 -07:00
2024-01-25 17:59:18 +11:00
2024-02-09 03:57:21 -07:00
2024-02-09 03:57:36 -07:00
2024-02-09 03:58:01 -07:00
2024-02-21 04:22:29 -07:00
2024-01-17 21:12:44 -07:00
2024-02-13 15:47:41 -07:00
2024-02-26 17:12:46 -07:00