Files
crystall-punk-14/Content.Shared/Portal/Components/SharedPortalComponent.cs
2021-07-16 17:37:09 -07:00

38 lines
743 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Physics;
using Robust.Shared.Serialization;
namespace Content.Shared.Portal.Components
{
public abstract class SharedPortalComponent : Component
{
public override string Name => "Portal";
protected override void OnAdd()
{
base.OnAdd();
if (Owner.TryGetComponent<IPhysBody>(out var physics))
{
physics.Hard = false;
}
}
}
[Serializable, NetSerializable]
public enum PortalVisuals
{
State
}
[Serializable, NetSerializable]
public enum PortalState
{
RecentlyTeleported,
Pending,
UnableToTeleport,
}
}