Introduces new marking prototypes and sprites for Carrin beak, hair, and facial hair customization. Updates Carrin species and entity definitions to support these markings, adjusts visual layer ordering, and adds displacement sprites for hands and shirts. Also includes updates to Carrin base sprites and modifies some existing Carrin textures.
76 lines
1.0 KiB
JSON
76 lines
1.0 KiB
JSON
{
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"version": 1,
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"license": "CC-BY-SA-4.0",
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"copyright": "Created by TheShuEd (Github)",
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"size": {
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"x": 48,
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"y": 48
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},
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"states": [
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{
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"name": "1",
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"directions": 4
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},
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{
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"name": "2",
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"directions": 4
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},
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{
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"name": "3",
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"directions": 4
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},
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{
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"name": "4",
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"directions": 4
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},
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{
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"name": "5",
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"directions": 4
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},
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{
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"name": "6",
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"directions": 4
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},
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{
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"name": "7",
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"directions": 4
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},
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{
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"name": "8",
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"directions": 4
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},
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{
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"name": "9",
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"directions": 4
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},
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{
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"name": "10",
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"directions": 4
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},
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{
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"name": "11",
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"directions": 4
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},
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{
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"name": "12",
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"directions": 4
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},
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{
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"name": "13",
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"directions": 4
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},
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{
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"name": "14",
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"directions": 4
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},
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{
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"name": "15",
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"directions": 4
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},
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{
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"name": "16",
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"directions": 4
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}
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]
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}
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