Introduces new marking prototypes and sprites for Carrin beak, hair, and facial hair customization. Updates Carrin species and entity definitions to support these markings, adjusts visual layer ordering, and adds displacement sprites for hands and shirts. Also includes updates to Carrin base sprites and modifies some existing Carrin textures.
36 lines
479 B
JSON
36 lines
479 B
JSON
{
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"version": 1,
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"license": "CC-BY-SA-4.0",
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"copyright": "Created by TheShuEd (Github)",
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"size": {
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"x": 48,
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"y": 48
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},
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"states": [
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{
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"name": "1",
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"directions": 4
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},
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{
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"name": "2",
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"directions": 4
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},
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{
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"name": "3",
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"directions": 4
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},
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{
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"name": "4",
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"directions": 4
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},
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{
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"name": "5",
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"directions": 4
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},
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{
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"name": "6",
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"directions": 4
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}
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]
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}
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