* Recipe stuff. * Lathe GUI and stuff * god dammit * Lathe menu works, yay. * EventArgs henk * Some work * SS14 -> Robust * More SS14 -> Robust * Lathe materials * Lathe works, Lathe GUI, Queue GUI, etc too many changes to name them here * Remove materials button, add ViewVariables and update lathe on connect * Add Autolathe RSI * Adds new recipes, fixes a few bugs. * Remove unused ScrollContainers * Use same delegate for spawn. * Removes client-side LatheComponent in favor of BoundUserInterface * Remove GetMaterial and TryGetMaterial * Use auto-properties in a few places. * Adds LatheDatabase, and a bunch of other changes * Remove useless log. * Remove lathetype from prototypes. * Turns Storage, Lathe and Database into autoproperties * Remove Hacked property from LatheRecipePrototype * Remove unneeded dependency injection from components * Refactors LatheDatabaseComponent to use ComponentState * Refactors MaterialStorageComponent to use ComponentState * Oopsie * Another oopsie * Last oopsie, I hope * Fix missing Close call.
20 lines
372 B
YAML
20 lines
372 B
YAML
- type: material
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id: steel
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name: Steel
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color: gray
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icon: Objects/sheet_metal.png
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density: 7700
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electricresistivity: 6.9e-7
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thermalconductivity: 18
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specificheat: 500
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- type: material
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id: glass
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name: Glass
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color: '#e8f0ff33'
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icon: Objects/sheet_glass.png
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density: 2500
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electricresistivity: 1.0e+13
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thermalconductivity: 0.9
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specificheat: 840
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