Files
crystall-punk-14/Content.Shared/Shuttles/Components/FTLMapComponent.cs
Ed 0662299120 Aftertest tweaks (#647)
* fix #641

* fix #639

* add copper, bloodflowers and wild sage into comoss island

* remove additional alchemist and blacksmithes roles

* more roundstart resources for alchemist and blacksmith

* disable footprints system

* cryo shuttle mechanic

* update cargo ship

* veryy magical

* tips update

* fix #635

* green cloak

* Update T0_cure_poison.yml
2024-12-08 00:52:35 +03:00

35 lines
955 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Shuttles.Components;
/// <summary>
/// Marker that specifies a map as being for FTLing entities.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class FTLMapComponent : Component
{
/// <summary>
/// Offset for FTLing shuttles so they don't overlap each other.
/// </summary>
[DataField]
public int Index;
/// <summary>
/// What parallax to use for the background, immediately gets deffered to ParallaxComponent.
/// </summary>
[DataField]
public string Parallax = "CP14Ocean"; //CP14 parallax replacement
/// <summary>
/// CP14 FTL map ambient color
/// </summary>
[DataField]
public Color AmbientColor = new(34, 90, 122);
/// <summary>
/// Can FTL on this map only be done to beacons.
/// </summary>
[DataField, AutoNetworkedField]
public bool Beacons;
}