Files
crystall-punk-14/Content.Shared/_CP14/Currency/CP14SharedCurrencySystem.cs
Red cde388f5dd Another Merchant gameplay attempt (#1308)
* setup UI

* setup debug data

* graph control setup

* reputation trade component

* unlocking logic

* smoe real reputation costing

* remove sponsors part, add trading specific UI nodes

* port to default pricing system

* buy cooldown

* fuck off trading cabinets

* real good cooldown UI

* Cool unlock sound

* reputation earning

* cool purchare sound

* coin & sprite work

* delete old guidebooks

* cool purcharing VFX

* better ui

* victoria gardens

* Update migration.yml

* Update migration.yml

* cooldown removed

* contracts

* Update migration.yml

* remove CP14Material

* materials appraise

* food appraise

* auto economy pricing system

* alchemy reagents appraise

* coins resprite

* alchemy appraise 2

* modular weapon appraise

* selling platform

* Update PricingSystem.cs

* Update CP14TradingPlatformSystem.cs

* merchants returns + map update

* Update CP14StationEconomySystem.Price.cs
2025-05-29 00:22:47 +03:00

40 lines
1.2 KiB
C#

using System.Text;
using Content.Shared.Stacks;
using Robust.Shared.Prototypes;
namespace Content.Shared._CP14.Currency;
public partial class CP14SharedCurrencySystem : EntitySystem
{
public static readonly KeyValuePair<EntProtoId, int> CP = new("CP14CopperCoin1", 1);
public static readonly KeyValuePair<EntProtoId, int> SP = new("CP14SilverCoin1", 10);
public static readonly KeyValuePair<EntProtoId, int> GP = new("CP14GoldCoin1", 100);
public static readonly KeyValuePair<EntProtoId, int> PP = new("CP14PlatinumCoin1", 1000);
public string GetCurrencyPrettyString(int currency)
{
var total = currency;
if (total <= 0)
return string.Empty;
var gp = total / 100;
total %= 100;
var sp = total / 10;
total %= 10;
var cp = total;
var sb = new StringBuilder();
if (gp > 0)
sb.Append( " " + Loc.GetString("cp14-currency-examine-gp", ("coin", gp)));
if (sp > 0)
sb.Append( " " + Loc.GetString("cp14-currency-examine-sp", ("coin", sp)));
if (cp > 0)
sb.Append( " " + Loc.GetString("cp14-currency-examine-cp", ("coin", cp)));
return sb.ToString();
}
}