* collector attract essence * collector * Update magic-essence.yml * Update essence_collelctor.yml
21 lines
517 B
C#
21 lines
517 B
C#
using Robust.Shared.Audio;
|
|
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared._CP14.MagicEssence;
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent]
|
|
public sealed partial class CP14MagicEssenceComponent : Component
|
|
{
|
|
[DataField]
|
|
public string Solution = "essence";
|
|
|
|
[DataField]
|
|
public SoundSpecifier ConsumeSound = new SoundPathSpecifier("/Audio/_CP14/Effects/essence_consume.ogg")
|
|
{
|
|
Params = AudioParams.Default.WithVolume(-2f).WithVariation(0.2f),
|
|
};
|
|
}
|