* disable rotting * pipipi * essence storage * energy splitter * Update essence_splitter.yml * Update impact.png * visual fixes * sound fix * Update twoHandedStaffs.yml * unhardcode * Update meta.json * fix
12 lines
324 B
C#
12 lines
324 B
C#
using Content.Shared._CP14.MagicEnergy;
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namespace Content.Shared._CP14.MagicEssence;
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/// <summary>
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/// Allows you to see how much magic essence is stored in objects
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/// </summary>
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[RegisterComponent, Access(typeof(SharedCP14MagicEnergySystem))]
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public sealed partial class CP14MagicEssenceScannerComponent : Component
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{
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}
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