* import sprites * pipia * 3 slime types * Delete generic_magic_effects.yml * Update scrolls.yml * demiplane integration * Update fire.yml * Update crystals.yml * local * Update fire.yml * fix AI stuck * Update base.yml * loot * Update mobs.yml
21 lines
563 B
C#
21 lines
563 B
C#
using Content.Shared.EntityEffects;
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namespace Content.Shared._CP14.MagicSpell.Spells;
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public sealed partial class CP14SpellApplyEntityEffectOnUser : CP14SpellEffect
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{
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[DataField(required: true, serverOnly: true)]
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public List<EntityEffect> Effects = new();
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public override void Effect(EntityManager entManager, CP14SpellEffectBaseArgs args)
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{
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if (args.User == null)
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return;
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foreach (var effect in Effects)
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{
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effect.Effect(new EntityEffectBaseArgs(args.User.Value, entManager));
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}
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}
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}
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