Files
crystall-punk-14/Content.Client/_CP14/Trading/CP14SellingRequestControl.xaml.cs
Red 6570b1b4b6 Public market + Solutions requests (#1503)
* Add platform markup to trading platform prices

Introduces a PlatformMarkupProcent field to CP14TradingPlatformComponent and applies it to price calculations in both client and server logic. Adds a new public trading platform entity with a higher markup and updates related sprites and metadata.

* Add platform markup percent to selling platforms

Introduces a PlatformMarkupProcent field to CP14SellingPlatformComponent, allowing selling platforms to apply a markup or markdown to item prices. Updates server logic to use this value when calculating payouts and UI state. Adds a new public selling platform entity with a lower markup in the trade_platform.yml prototype.

* Add Brad Potions trading requests prototype

Introduces a new YAML prototype defining multiple cp14TradingRequest entries for the BradPotions faction, each specifying requirements for various potion effects with minimum purity and amount.

* Apply platform markup to selling prices and payouts

Updated the selling request control and platform window to factor in the platform's markup percentage when displaying prices. Adjusted the server-side payout logic to multiply the payout by the platform markup percentage, ensuring consistency between client display and server rewards.

* replace mapping to public platforms

* bug + remove eepy potions request

* Clarify purity requirement in workbench reagent text

Updated the reagent requirement string in both English and Russian locale files to indicate that the required purity is '{$purity}%+' instead of just '{$purity}%'. This clarifies that the purity must be at least the specified percentage.
2025-07-06 00:09:03 +03:00

50 lines
1.7 KiB
C#

using Content.Client._CP14.UserInterface;
using Content.Client._CP14.Workbench;
using Content.Shared._CP14.Trading.Prototypes;
using Content.Shared._CP14.Trading.Systems;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
namespace Content.Client._CP14.Trading;
[GenerateTypedNameReferences]
public sealed partial class CP14SellingRequestControl : Control
{
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
public event Action? OnSellAttempt;
public CP14SellingRequestControl(ProtoId<CP14TradingRequestPrototype> request, float markupProcent, bool active)
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
if (!_proto.TryIndex(request, out var indexedRequest))
return;
//Requirements
ItemRequirements.RemoveAllChildren();
foreach (var requirement in indexedRequest.Requirements)
{
ItemRequirements.AddChild(new CP14WorkbenchRequirementControl(requirement));
}
//Coin reward
PriceHolder.RemoveAllChildren();
var economySystem = _entityManager.System<CP14SharedStationEconomySystem>();
var originalPrice = economySystem.GetPrice(indexedRequest);
var price = (int?)(originalPrice * markupProcent);
PriceHolder.AddChild(new CP14PriceControl(price ?? 10000));
//Rep reward
Reputation.Text = ((price ?? 0) * indexedRequest.ReputationCashback).ToString("0.00");
RequestButton.OnPressed += _ => OnSellAttempt?.Invoke();
RequestButton.Disabled = !active;
}
}