Files
crystall-punk-14/Content.Shared/_CP14/MagicSpell/Spells/CP14SpellSpawnEntity.cs
Ed 56da23925f Magic Items (#370)
* attuning to items start

* verbs attuning, forgot oldest attuning

* Update CP14SharedMagicAttuningSystem.cs

* some fixes

* add deattuning

* fix popups on owner

* file restructurization

* MORE FOLDER RENAMING GODD

* magic via holding yea!

* fix deattuning

* vfx bugfixs

* wearing magic items

* Cure wounds spell

* refactor spells

* more redo

* finish refactor
2024-08-01 11:52:27 +03:00

28 lines
850 B
C#

using Robust.Shared.Map;
using Robust.Shared.Prototypes;
namespace Content.Shared._CP14.MagicSpell.Spells;
public sealed partial class CP14SpellSpawnEntity : CP14SpellEffect
{
[DataField]
public List<EntProtoId> Spawns = new();
public override void Effect(EntityManager entManager, CP14SpellEffectBaseArgs args)
{
EntityCoordinates? targetPoint = null;
if (args.Position is not null)
targetPoint = args.Position.Value;
else if (args.Target is not null && entManager.TryGetComponent<TransformComponent>(args.Target.Value, out var transformComponent))
targetPoint = transformComponent.Coordinates;
if (targetPoint is null)
return;
foreach (var spawn in Spawns)
{
entManager.SpawnAtPosition(spawn, targetPoint.Value);
}
}
}