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5d1fcf9dffba627dd226b4b16f2be41b6fcfd669
crystall-punk-14/Content.Server/NPC/HTN
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deathride58 abfa9ff856 Fixes NPCs that lack a UseDelay component failing to interact with objects (#23638)
fixes NPCs failing to interact with objects
2024-01-06 15:32:50 -05:00
..
Preconditions
Fixed mice behavior of eating everything (#23322)
2024-01-02 13:49:20 -05:00
PrimitiveTasks
Fixes NPCs that lack a UseDelay component failing to interact with objects (#23638)
2024-01-06 15:32:50 -05:00
HTNBranch.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
HTNComponent.cs
Remove HTN ComponentReference (#19480)
2023-08-25 17:05:21 +10:00
HTNCompoundPrototype.cs
Make all prototype types partial (#21374)
2023-11-01 19:56:23 -07:00
HTNCompoundTask.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
HTNPlan.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
HTNPlanJob.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
HTNPlanState.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
HTNSystem.cs
Use ECS prototype-reload events (#22613)
2023-12-23 01:13:45 +11:00
HTNTask.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
IHTNCompound.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
IHtnConditionalShutdown.cs
Shooting NPCs and more (#18042)
2023-08-01 19:48:56 -05:00
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