Files
crystall-punk-14/Content.Client/UserInterface/Systems/Info/InfoUIController.cs
2024-06-11 15:20:47 +03:00

30 lines
701 B
C#

using Content.Client.Gameplay;
using Content.Client.Info;
using Robust.Client.UserInterface.Controllers;
namespace Content.Client.UserInterface.Systems.Info;
public sealed class InfoUIController : UIController, IOnStateExited<GameplayState>
{
private RulesAndInfoWindow? _infoWindow;
public void OnStateExited(GameplayState state)
{
if (_infoWindow == null)
return;
_infoWindow.Dispose();
_infoWindow = null;
}
public void OpenWindow()
{
if (_infoWindow == null || _infoWindow.Disposed)
{
_infoWindow = UIManager.CreateWindow<RulesAndInfoWindow>();
}
_infoWindow?.OpenCentered();
}
}