Files
crystall-punk-14/Content.Client/_CP14/UserInterface/Systems/NodeTree/CP14NodeTreeGraphControl.xaml.cs
2025-06-15 15:05:24 +03:00

197 lines
6.3 KiB
C#

using System.Numerics;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Client.Utility;
using Robust.Shared.Input;
using Serilog;
namespace Content.Client._CP14.UserInterface.Systems.NodeTree;
[GenerateTypedNameReferences]
public sealed partial class CP14NodeTreeGraphControl : BoxContainer
{
private const float LocalUIScaleMax = 4f;
private const float LocalUIScaleMin = 1f;
[Dependency] private readonly IEntityManager _entManager = default!;
private CP14NodeTreeUiState? _state;
private CP14NodeTreeElement? _hoveredNode;
private CP14NodeTreeElement? _selectedNode;
private Dictionary<string, CP14NodeTreeElement> _nodeDict = new();
private bool _dragging = false;
private Vector2 _previousMousePosition = Vector2.Zero;
private Vector2 _globalOffset = new (60,60);
private float _localUIScale = LocalUIScaleMin;
private float Scale => UIScale * _localUIScale;
public event Action<CP14NodeTreeElement?>? OnNodeSelected;
public event Action<Vector2>? OnOffsetChanged;
public CP14NodeTreeGraphControl()
{
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
OnOffsetChanged?.Invoke(_globalOffset);
}
public void UpdateState(CP14NodeTreeUiState state)
{
_state = state;
_nodeDict.Clear();
foreach (var node in state.Nodes)
{
_nodeDict[node.NodeKey] = node;
}
OnOffsetChanged?.Invoke(_globalOffset);
}
protected override void MouseWheel(GUIMouseWheelEventArgs args)
{
base.MouseWheel(args);
if (args.Handled)
return;
_localUIScale = MathHelper.Clamp(_localUIScale + 0.1f * args.Delta.Y, LocalUIScaleMin, LocalUIScaleMax);
}
protected override void KeyBindDown(GUIBoundKeyEventArgs args)
{
base.KeyBindDown(args);
if (args.Handled)
return;
if (args.Function == EngineKeyFunctions.UIClick)
{
_dragging = true;
if (_hoveredNode == null)
return;
OnNodeSelected?.Invoke(_hoveredNode);
UserInterfaceManager.ClickSound();
_selectedNode = _hoveredNode;
}
if (args.Function == EngineKeyFunctions.UIRightClick)
{
_globalOffset = new Vector2(60, 60); // Reset offset on right click
_localUIScale = LocalUIScaleMin;
OnOffsetChanged?.Invoke(_globalOffset);
}
}
protected override void KeyBindUp(GUIBoundKeyEventArgs args)
{
base.KeyBindUp(args);
if (args.Handled || args.Function != EngineKeyFunctions.UIClick)
return;
_dragging = false;
}
protected override void ExitedTree()
{
base.ExitedTree();
OnNodeSelected?.Invoke(null);
}
protected override void Draw(DrawingHandleScreen handle)
{
base.Draw(handle);
if (_state is null)
return;
_hoveredNode = null;
var cursor = (UserInterfaceManager.MousePositionScaled.Position * UIScale) - GlobalPixelPosition;
if (_dragging)
{
var delta = cursor - _previousMousePosition;
_globalOffset += delta;
OnOffsetChanged?.Invoke(_globalOffset);
}
_previousMousePosition = cursor;
//Draw connection lines
foreach (var edge in _state.Edges)
{
var node1 = _nodeDict[edge.Item1];
var node2 = _nodeDict[edge.Item2];
var fromPos = node1.UiPosition * Scale + _globalOffset;
var toPos = node2.UiPosition * Scale + _globalOffset;
var lineColor = node1.Gained || node2.Gained ? _state.ActiveLineColor : _state.LineColor;
handle.DrawLine(fromPos, toPos, lineColor);
}
//Draw Node icons over lines
foreach (var node in _state.Nodes)
{
var pos = node.UiPosition * Scale + _globalOffset;
// Frame
var frameTexture = _state.FrameIcon.Frame0();
var frameSize = new Vector2(frameTexture.Width, frameTexture.Height) * 1.5f * Scale;
var frameQuad = new UIBox2(pos - frameSize / 2, pos + frameSize / 2);
handle.DrawTextureRect(frameTexture, frameQuad);
// Selected Node
if (_selectedNode == node)
{
var selectedTexture = _state.SelectedIcon.Frame0();
var selectedSize = new Vector2(selectedTexture.Width, selectedTexture.Height) * 1.5f * Scale;
var selectedQuad = new UIBox2(pos - selectedSize / 2, pos + selectedSize / 2);
handle.DrawTextureRect(selectedTexture, selectedQuad);
}
// Hovered Node
var hovered = (cursor - pos).LengthSquared() <= (frameSize.X / 2) * (frameSize.X / 2);
if (hovered)
{
_hoveredNode = node;
var hoveredTexture = _state.HoveredIcon.Frame0();
var hoveredSize = new Vector2(hoveredTexture.Width, hoveredTexture.Height) * 1.5f * Scale;
var hoveredQuad = new UIBox2(pos - hoveredSize / 2, pos + hoveredSize / 2);
handle.DrawTextureRect(hoveredTexture, hoveredQuad);
}
// Learned Node
if (node.Gained)
{
var learnedTexture = _state.LearnedIcon.Frame0();
var learnedSize = new Vector2(learnedTexture.Width, learnedTexture.Height) * 1.5f * Scale;
var learnedQuad = new UIBox2(pos - learnedSize / 2, pos + learnedSize / 2);
handle.DrawTextureRect(learnedTexture, learnedQuad);
}
// Base Node icon
if (node.Icon is not null)
{
var baseTexture = node.Icon.Frame0();
var baseSize = new Vector2(baseTexture.Width, baseTexture.Height) * 1.5f * Scale;
var baseQuad = new UIBox2(pos - baseSize / 2, pos + baseSize / 2);
var tint = node.Gained || node.Active ? Color.White : Color.FromSrgb(new Color(0.6f, 0.6f, 0.6f));
handle.DrawTextureRect(baseTexture, baseQuad, tint);
}
}
}
}