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63f2c8491c33cda9ce37a70a3f3700230d4cf604
crystall-punk-14/Content.Server/Weapons/Ranged/Systems
History
SlamBamActionman b15d5a7f27 Changes to "Burst" firemode; Drozd, WT550 and C20-r (#31292)
* Initial commit

* Change burst fire variable to be a set value rather than a multiplier
2024-11-06 15:39:16 +01:00
..
ChemicalAmmoSystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
2024-09-02 13:26:04 +02:00
FlyBySoundSystem.cs
Melee refactor (#10897)
2022-09-29 15:51:59 +10:00
GunSystem.AutoFire.cs
Changes to "Burst" firemode; Drozd, WT550 and C20-r (#31292)
2024-11-06 15:39:16 +01:00
GunSystem.Ballistic.cs
Content ecs containers (#22484)
2023-12-28 01:30:03 -04:00
GunSystem.Battery.cs
Code cleanup: Dirty(Comp) (#26238)
2024-03-19 23:27:02 -04:00
GunSystem.Cartridges.cs
DamageableSystem cleanup & performance improvements (#20820)
2023-10-09 03:27:41 +11:00
GunSystem.cs
Fixes the projectile list in AmmoShotEvent when firing something with a ProjectileSpreadComponent (#31300)
2024-08-22 13:05:56 -04:00
GunSystem.Revolver.cs
Code cleanup: Dirty(Comp) (#26238)
2024-03-19 23:27:02 -04:00
GunSystem.Solution.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
2024-09-02 13:26:04 +02:00
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