Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
63f640dcdbaef36adc4d2a803eb66278ee75ef5c
crystall-punk-14/Content.Server/Maps
History
ElectroJr b555a6049e Even more engine changes
2024-12-24 21:00:53 +13:00
..
Conditions
Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936)
2024-05-12 20:34:52 -04:00
NameGenerators
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
GameMapCondition.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
GameMapManager.cs
start of persistence support (#20770)
2023-12-16 19:55:19 -08:00
GameMapPoolPrototype.cs
Make all prototype types partial (#21374)
2023-11-01 19:56:23 -07:00
GameMapPrototype.cs
Refactor map loading & saving
2024-12-23 02:42:17 +13:00
GameMapPrototype.MapSelection.cs
Refactor serialization copying to use source generators (#19412)
2023-08-22 18:14:33 -07:00
GridDraggingCommand.cs
Fix griddrag and tethergun (#10510)
2022-08-31 20:11:45 -07:00
GridDraggingSystem.cs
Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029)
2024-08-06 21:02:01 +10:00
IGameMapManager.cs
Refactor GameMapManager a bit (nukes mapforced) (#11513)
2022-11-08 13:18:21 +11:00
MapMigrationSystem.cs
Refactor map loading & saving
2024-12-23 02:42:17 +13:00
PlanetCommand.cs
Gateway destinations (#21040)
2023-11-14 19:23:40 -07:00
ResaveCommand.cs
Even more engine changes
2024-12-24 21:00:53 +13:00
Powered by Gitea Version: 1.25.5 Page: 723ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API