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6408e69fe7c071d136dc720ff2ebf01f380da98e
crystall-punk-14/Content.Server/Maps
History
metalgearsloth ac9970a50f Resave every map (#15964)
2023-05-02 11:38:01 +10:00
..
Conditions
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
NameGenerators
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
GameMapCondition.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
GameMapManager.cs
Refactor GameMapManager a bit (nukes mapforced) (#11513)
2022-11-08 13:18:21 +11:00
GameMapPoolPrototype.cs
Map pool cvar (#12313)
2022-11-01 20:17:35 -05:00
GameMapPrototype.cs
Revert "Revert "Replace ResourcePath with ResPath (#15308)" (#155… (#15566)
2023-04-20 20:16:01 +10:00
GameMapPrototype.MapSelection.cs
Map pool cvar (#12313)
2022-11-01 20:17:35 -05:00
GridDraggingCommand.cs
Fix griddrag and tethergun (#10510)
2022-08-31 20:11:45 -07:00
GridDraggingSystem.cs
Content update for ECS physics (#13291)
2023-01-15 15:38:59 +11:00
IGameMapManager.cs
Refactor GameMapManager a bit (nukes mapforced) (#11513)
2022-11-08 13:18:21 +11:00
MapMigrationSystem.cs
Add basic map loader support for entity renaming (#15862)
2023-05-01 13:41:57 +10:00
PlanetCommand.cs
Salvage expeditions (#12745)
2023-04-20 10:43:13 +10:00
ResaveCommand.cs
Resave every map (#15964)
2023-05-02 11:38:01 +10:00
TileSystem.cs
More anomalies (#13766)
2023-02-06 01:03:53 -04:00
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