Files
crystall-punk-14/Content.Shared/_CP14/WeatherEffect/CP14WeatherEffect.cs
Ed edc67dd280 Storm nerf (#1107)
* weather lightning nerf

* port storm weather to gamerule events

* fix
2025-03-31 23:46:21 +03:00

34 lines
773 B
C#

using JetBrains.Annotations;
using Robust.Shared.Random;
namespace Content.Shared._CP14.WeatherEffect;
[ImplicitDataDefinitionForInheritors]
[MeansImplicitUse]
public abstract partial class CP14WeatherEffect
{
[DataField]
public float Prob = 0.05f;
public abstract void ApplyEffect(IEntityManager entManager, IRobustRandom random, EntityUid target);
}
[DataDefinition]
public sealed partial class CP14WeatherEffectConfig
{
[DataField]
public List<CP14WeatherEffect> Effects = new();
[DataField]
public int? MaxEntities = null;
[DataField]
public TimeSpan Frequency = TimeSpan.FromSeconds(5f);
[DataField]
public TimeSpan NextEffectTime = TimeSpan.Zero;
[DataField]
public bool CanAffectOnWeatherBlocker = true;
}