Files
crystall-punk-14/Content.Shared/_CP14/Fishing/Systems/CP14SharedFishingProcessSystem.cs
Deserty0 6575aa19c4 Revert "Try to predict"
This reverts commit 48a5620099.
2025-09-04 02:35:12 +10:00

144 lines
4.2 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Content.Shared._CP14.Fishing.Components;
using Content.Shared._CP14.Fishing.Core;
using Robust.Shared.Prototypes;
namespace Content.Shared._CP14.Fishing.Systems;
public abstract partial class CP14SharedFishingProcessSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototype = default!;
protected EntityQuery<CP14FishingRodComponent> FishingRod;
protected EntityQuery<CP14FishingPoolComponent> FishingPool;
public override void Initialize()
{
base.Initialize();
FishingRod = GetEntityQuery<CP14FishingRodComponent>();
FishingPool = GetEntityQuery<CP14FishingPoolComponent>();
}
public override void Update(float frameTime)
{
base.Update(frameTime);
var query = EntityQueryEnumerator<CP14FishingProcessComponent>();
while (query.MoveNext(out var entityUid, out var processComponent))
{
Update((entityUid, processComponent), frameTime);
}
}
private void UpdateReeling(Entity<CP14FishingProcessComponent> process,
Entity<CP14FishingRodComponent> fishingRod,
float frameTime)
{
if (process.Comp.Player is not { } player)
return;
if (fishingRod.Comp.Reeling)
{
player.Velocity += fishingRod.Comp.Speed * frameTime;
return;
}
player.Velocity -= fishingRod.Comp.Gravity * frameTime;
}
private void UpdateVelocity(Entity<CP14FishingProcessComponent> process,
Entity<CP14FishingRodComponent> fishingRod)
{
if (process.Comp.Player is not { } player)
return;
player.Velocity *= fishingRod.Comp.Drag;
player.Velocity = Math.Clamp(player.Velocity,
fishingRod.Comp.MinVelocity,
fishingRod.Comp.MaxVelocity);
}
private void UpdatePosition(Entity<CP14FishingProcessComponent> process,
float frameTime)
{
if (process.Comp.Player is not { } player)
return;
player.Position += process.Comp.Player.Velocity * frameTime;
var halfSize = process.Comp.Player.HalfSize;
process.Comp.Player.Position = Math.Clamp(process.Comp.Player.Position, halfSize, 1 - halfSize);
}
public void Update(Entity<CP14FishingProcessComponent> process, float frameTime)
{
if (process.Comp.Player is not { } player)
return;
var fishingRod = GetRod(process);
UpdateReeling(process, fishingRod, frameTime);
UpdateVelocity(process, fishingRod);
UpdatePosition(process, frameTime);
if (process.Comp.Fish is { } fish)
{
FishPreUpdate(process, fish, frameTime);
fish.Update(frameTime);
var collides = Collide(fish, player);
var progressAdditive = collides ? 0.1f : -0.2f;
process.Comp.Progress = Math.Clamp(process.Comp.Progress + progressAdditive * frameTime, 0, 1);
}
UpdateDirty(process);
if (process.Comp.Progress is 1 or 0)
Finish(process, process.Comp.Progress is 1);
}
public virtual void FishPreUpdate(Entity<CP14FishingProcessComponent> process, Fish fish, float frameTime)
{
}
public virtual void UpdateDirty(Entity<CP14FishingProcessComponent> process)
{
}
public virtual void Finish(Entity<CP14FishingProcessComponent> process, bool success)
{
}
public void Stop(Entity<CP14FishingProcessComponent> process)
{
var rod = GetRod(process);
rod.Comp.Process = null;
Dirty(rod);
Del(process);
}
public virtual void Reward(Entity<CP14FishingProcessComponent> process)
{
}
public bool TryGetByUser(EntityUid userEntityUid, [NotNullWhen(true)] out Entity<CP14FishingProcessComponent>? process)
{
process = null;
var query = EntityQueryEnumerator<CP14FishingProcessComponent>();
while (query.MoveNext(out var entityUid, out var processComponent))
{
if (processComponent.User != userEntityUid)
continue;
process = (entityUid, processComponent);
return true;
}
return false;
}
}