Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
67a755ebaa2e6bc6d723978de670db65b6c2d1f8
crystall-punk-14/Content.Server/Atmos
History
E F R 0ab6ca9a12 Content/Atmos: add status info to binary devices' examine text (#4928)
2021-10-19 23:46:31 +02:00
..
Commands
Varied and semi-sprited atmos markers (#4944)
2021-10-19 21:07:47 +02:00
Components
Ignore component on client.
2021-10-19 21:15:23 +02:00
EntitySystems
Status effect refactor (#4868)
2021-10-15 23:45:04 +02:00
Piping
Content/Atmos: add status info to binary devices' examine text (#4928)
2021-10-19 23:46:31 +02:00
Reactions
Solution refactor (#4407)
2021-09-06 23:49:44 +10:00
ExcitedGroup.cs
ECS Atmos Part 5: Moves all logic from GridAtmosphereComponent to AtmosphereSystem. (#4331)
2021-07-23 11:09:01 +02:00
GasMixture.cs
Remove atmos archiving.
2021-07-26 11:06:44 +02:00
Hotspot.cs
Remove Hotspot Start method.
2021-07-25 15:03:07 +02:00
IGasMixtureHolder.cs
Enables nullables for atmos internals
2021-08-02 17:03:13 +02:00
IGasReactionEffect.cs
Makes Airtight ECS. (#4351)
2021-07-25 17:04:58 +10:00
MonstermosInfo.cs
ECS Atmos Part 4: Moves all atmos logic from TileAtmosphere to AtmosphereSystem. (#4295)
2021-07-20 18:03:49 +02:00
PressureEvent.cs
Refactor Barotrauma to be ECS. (#4674)
2021-09-22 21:02:25 +10:00
TileAtmosphere.cs
Document a few atmos classes.
2021-08-03 14:29:56 +02:00
TileFireEvent.cs
Refactor Flammable to be ECS. (#4671)
2021-09-22 11:05:33 +02:00
Powered by Gitea Version: 1.25.5 Page: 67ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API