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68fb5d4257770be0ae87b5cc098ba9d2b9fbf1df
crystall-punk-14/Content.Shared/Physics
History
nuke 322e38b173 Fix for climb jank (#1803)
Player body was going to sleep, so now we spam WakeBody() at it.
2020-08-19 17:21:15 -07:00
..
Pull
Fix pulled physics objects not being woken up when the puller moves (#1720)
2020-08-16 21:08:05 +02:00
BulletController.cs
Refactor to use the new multiple controller system (#1462)
2020-07-23 18:33:37 +02:00
ClimbController.cs
Fix for climb jank (#1803)
2020-08-19 17:21:15 -07:00
CollisionGroup.cs
fixes ghosts not having a collidable component and adds a ghost collision flag (#1675)
2020-08-15 20:34:25 +02:00
ConveyedController.cs
Add the trash man (#1367)
2020-07-30 23:45:28 +02:00
GasVaporController.cs
Add a fire extinguisher (#1685)
2020-08-18 17:45:49 +02:00
MoverController.cs
Refactor to use the new multiple controller system (#1462)
2020-07-23 18:33:37 +02:00
ShuttleController.cs
Refactor to use the new multiple controller system (#1462)
2020-07-23 18:33:37 +02:00
SlipController.cs
Add slipping moving you forward a few tiles (#1520)
2020-07-28 15:53:51 +02:00
ThrownController.cs
Refactor to use the new multiple controller system (#1462)
2020-07-23 18:33:37 +02:00
VaporController.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
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