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69d8a2beeeb4102a6373ffd6f4f114e7f1d5eb13
crystall-punk-14/Content.Server/GameTicking/Commands
History
Pieter-Jan Briers a557dd26ec Add completions for ForceMap and ForcePreset
2022-05-25 00:26:57 +02:00
..
DelayStartCommand.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
EndRoundCommand.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
ForceMapCommand.cs
Add completions for ForceMap and ForcePreset
2022-05-25 00:26:57 +02:00
ForcePresetCommand.cs
Add completions for ForceMap and ForcePreset
2022-05-25 00:26:57 +02:00
GoLobbyCommand.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
JoinGameCommand.cs
StationSystem/jobs/partial spawning refactor (#7580)
2022-05-10 13:43:30 -05:00
MappingCommand.cs
Revert "Revert "Make mapping use consistent Entity Uids (#7625)" (#7650)" (#8186)
2022-05-15 13:29:01 +10:00
ObserveCommand.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
RespawnCommand.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
RestartRoundCommand.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
SetGamePresetCommand.cs
Setgamepreset tweaks (#8260)
2022-05-19 08:25:45 +10:00
StartRoundCommand.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
ToggleDisallowLateJoinCommand.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
ToggleReadyCommand.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
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