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69dd3a04545ec1f63549312a67d8d24dfe4d4e44
crystall-punk-14/Content.Server/Body/Systems
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metalgearsloth 70cf361caa Don't predict body init (#12163)
* Don't predict body init

Client doesn't handle predicted entity spawning so the organs hang around.

* Just use init

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-24 17:08:41 -07:00
..
BloodstreamSystem.cs
Event-ify Rejuvenate (#11145)
2022-09-15 03:30:56 +10:00
BodySystem.cs
Don't predict body init (#12163)
2022-10-24 17:08:41 -07:00
BrainSystem.cs
ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
2022-10-22 15:46:28 -07:00
InternalsSystem.cs
Internals improvements (#11677)
2022-10-03 18:01:20 -07:00
LungSystem.cs
Gas tank internals alerts (#9567)
2022-07-25 14:42:25 +10:00
MetabolizerSystem.cs
ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
2022-10-22 15:46:28 -07:00
RespiratorSystem.cs
ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
2022-10-22 15:46:28 -07:00
StomachSystem.cs
ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
2022-10-22 15:46:28 -07:00
ThermalRegulatorSystem.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
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