Files
crystall-punk-14/Content.Shared/_CP14/MagicRitual/Components/CP14RitualNodeComponent.cs
2025-08-12 13:44:15 +03:00

26 lines
542 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared._CP14.MagicRitual.Components;
/// <summary>
///
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class CP14RitualNodeComponent : Component
{
[DataField]
public List<CP14RitualEdge> Edges = new();
}
[DataDefinition]
public sealed partial class CP14RitualEdge
{
[DataField(required: true)]
public EntProtoId TargetNode = default!;
[DataField]
public List<CP14RitualCondition> Conditions = new();
}