Files
crystall-punk-14/Content.Server/GameObjects/Components
Víctor Aguilera Puerto 6ec2939f15 Refactors radiation (#2009)
* Work on refactoring radiation.

* mmmm grayons

* fixes

* Now you can specify whether the pulse will decay or not

* whoops

* Move IRadiationAct to shared, make DamageableComponent implement it instead and add metallic resistances to walls

* General improvements, send draw and decay with state. Rename DPS to RadsPerSecond

* E N T I T Y  C O O R D I N A T E S

* Entity coordinates goood

* Remove unused using statements

* resistances: metallicResistances

* - type: Breakable moment

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-09-21 01:49:40 +02:00
..
2020-08-24 12:33:03 +02:00
2020-09-20 17:29:11 +02:00
2020-09-20 17:29:11 +02:00
2020-09-20 17:29:11 +02:00
2020-09-20 17:29:11 +02:00
2020-09-20 17:29:11 +02:00
2020-09-20 17:29:11 +02:00
2020-09-20 17:29:11 +02:00
2020-09-20 17:29:11 +02:00
2020-09-02 12:07:54 +02:00
2020-09-16 23:53:32 +02:00
2020-09-20 17:29:11 +02:00
2020-09-21 01:49:40 +02:00
2020-09-01 21:49:32 +02:00
2020-09-20 17:29:11 +02:00
2020-06-28 17:23:26 +02:00
2020-08-20 16:48:15 +02:00
2020-07-30 03:22:26 +02:00
2020-09-08 13:30:22 +02:00