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717f82f9da59b9498b505bb059652d7f8b36f574
crystall-punk-14/Content.Server/Fluids/EntitySystems
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metalgearsloth dd376e4e84 Optimise drains (#32230)
* Optimise drains

If it's still a problem then we do what I did for rmc14 and just dump all the active drains onto a job to getentitiesinrange in parallel.

* Fixes
2024-09-28 15:16:54 +10:00
..
AbsorbentSystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
2024-09-02 13:26:04 +02:00
DrainSystem.cs
Optimise drains (#32230)
2024-09-28 15:16:54 +10:00
PuddleDebugDebugOverlaySystem.cs
Code cleanup: puddles and spreaders (#26102)
2024-03-15 14:41:08 +11:00
PuddleSystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
2024-09-02 13:26:04 +02:00
PuddleSystem.Evaporation.cs
Add prediction for puddle and spillable examines (#25794)
2024-03-03 16:36:36 +11:00
PuddleSystem.Spillable.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
2024-09-02 13:26:04 +02:00
PuddleSystem.Transfers.cs
Revert 'Revert 'Solution Entities'' (#23168)
2023-12-29 08:47:43 -04:00
SmokeSystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
2024-09-02 13:26:04 +02:00
SpraySystem.cs
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084)
2024-09-02 13:26:04 +02:00
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