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72a72086264f13a9814c0a26a0d0ba9566ce151f
crystall-punk-14/Content.Server/Physics/Controllers
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20kdc cf6fdd40e0 Tune pull-to-location constants just a bit more so it gets stuck less often (#4077)
2021-05-27 12:48:37 +02:00
..
ConveyorController.cs
Split entity lookups from entity manager (#3747)
2021-04-06 13:31:07 +10:00
MoverController.cs
Footstep SFX are played on entity coordinates, instead of following the entity.
2021-05-12 14:50:15 +02:00
PullController.cs
Tune pull-to-location constants just a bit more so it gets stuck less often (#4077)
2021-05-27 12:48:37 +02:00
SingularityController.cs
Use ActorComponent instead of IActorComponent or BasicActorComponent. (#3966)
2021-05-12 13:42:18 +02:00
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