Files
crystall-punk-14/Content.Shared/_CP14/Magic/CP14SharedMagicSystem.cs
Ed 655b32b720 Magic spells backend (#358)
* add EntityEffect aability support

* delayed actions

* renaming

* delayed projectile spells

* spawn on self + entityEffect on self spells

* spawn on point spell

* rename

* clean up base species components

* magic alert

* move magic energy to Shared, add manacost to spells

* magic recoil

* improve magic recoil

* verbal aspect

* somatic aspect

* add simple vfx proto and sprites

* add casting VFX

* add TODO
2024-07-28 17:26:47 +03:00

220 lines
7.6 KiB
C#

using Content.Shared._CP14.Magic.Components;
using Content.Shared._CP14.Magic.Events;
using Content.Shared._CP14.MagicEnergy;
using Content.Shared._CP14.MagicEnergy.Components;
using Content.Shared.DoAfter;
using Content.Shared.Hands.Components;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Popups;
using Content.Shared.Speech.Muting;
using Content.Shared.Weapons.Ranged.Systems;
using Robust.Shared.Map;
using Robust.Shared.Network;
using Robust.Shared.Physics.Systems;
using Robust.Shared.Random;
namespace Content.Shared._CP14.Magic;
public partial class CP14SharedMagicSystem : EntitySystem
{
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly SharedGunSystem _gunSystem = default!;
[Dependency] private readonly SharedCP14MagicEnergySystem _magicEnergy = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CP14MagicEffectComponent, CP14BeforeCastMagicEffectEvent>(OnBeforeCastMagicEffect);
SubscribeLocalEvent<CP14MagicEffectSomaticAspectComponent, CP14BeforeCastMagicEffectEvent>(OnSomaticAspectBeforeCast);
SubscribeLocalEvent<CP14MagicEffectVerbalAspectComponent, CP14BeforeCastMagicEffectEvent>(OnVerbalAspectBeforeCast);
SubscribeLocalEvent<CP14MagicEffectVerbalAspectComponent, CP14AfterCastMagicEffectEvent>(OnVerbalAspectAfterCast);
SubscribeLocalEvent<CP14MagicEffectComponent, CP14AfterCastMagicEffectEvent>(OnAfterCastMagicEffect);
SubscribeLocalEvent<CP14DelayedInstantActionEvent>(OnInstantAction);
SubscribeLocalEvent<CP14DelayedEntityTargetActionEvent>(OnEntityTargetAction);
SubscribeLocalEvent<CP14DelayedWorldTargetActionEvent>(OnWorldTargetAction);
InitializeSpells();
}
private void OnSomaticAspectBeforeCast(Entity<CP14MagicEffectSomaticAspectComponent> ent, ref CP14BeforeCastMagicEffectEvent args)
{
if (TryComp<HandsComponent>(args.Performer, out var hands) || hands is not null)
{
foreach (var hand in hands.Hands)
{
if (hand.Value.IsEmpty)
return;
}
}
args.PushReason(Loc.GetString("cp14-magic-spell-need-somatic-component"));
args.Cancel();
}
private void OnVerbalAspectBeforeCast(Entity<CP14MagicEffectVerbalAspectComponent> ent, ref CP14BeforeCastMagicEffectEvent args)
{
if (HasComp<MutedComponent>(args.Performer))
{
args.PushReason(Loc.GetString("cp14-magic-spell-need-verbal-component"));
args.Cancel();
}
else
{
if (!args.Cancelled)
{
var ev = new CP14VerbalAspectSpeechEvent
{
Performer = args.Performer,
Speech = ent.Comp.StartSpeech,
};
RaiseLocalEvent(ent, ref ev);
}
}
}
private void OnVerbalAspectAfterCast(Entity<CP14MagicEffectVerbalAspectComponent> ent, ref CP14AfterCastMagicEffectEvent args)
{
var ev = new CP14VerbalAspectSpeechEvent
{
Performer = args.Performer,
Speech = ent.Comp.EndSpeech,
};
RaiseLocalEvent(ent, ref ev);
}
private void OnInstantAction(CP14DelayedInstantActionEvent args)
{
if (args.Handled)
return;
args.Handled = true;
if (args is not ICP14DelayedMagicEffect delayedEffect)
return;
if (!TryCastSpell(args.Action, args.Performer))
return;
var doAfterEventArgs = new DoAfterArgs(EntityManager, args.Performer, delayedEffect.Delay, new CP14DelayedInstantActionDoAfterEvent(), args.Action)
{
BreakOnMove = delayedEffect.BreakOnMove,
BreakOnDamage = delayedEffect.BreakOnDamage,
};
_doAfter.TryStartDoAfter(doAfterEventArgs);
}
private void OnWorldTargetAction(CP14DelayedWorldTargetActionEvent args)
{
if (args.Handled)
return;
args.Handled = true;
if (args is not ICP14DelayedMagicEffect delayedEffect)
return;
if (!TryCastSpell(args.Action, args.Performer))
return;
var doAfter = new CP14DelayedWorldTargetActionDoAfterEvent()
{
Target = EntityManager.GetNetCoordinates(args.Target)
};
var doAfterEventArgs = new DoAfterArgs(EntityManager, args.Performer, delayedEffect.Delay, doAfter, args.Action)
{
BreakOnMove = delayedEffect.BreakOnMove,
BreakOnDamage = delayedEffect.BreakOnDamage,
};
_doAfter.TryStartDoAfter(doAfterEventArgs);
}
private void OnEntityTargetAction(CP14DelayedEntityTargetActionEvent args)
{
if (args.Handled)
return;
args.Handled = true;
if (args is not ICP14DelayedMagicEffect delayedEffect)
return;
if (!TryCastSpell(args.Action, args.Performer))
return;
var doAfterEventArgs = new DoAfterArgs(EntityManager, args.Performer, delayedEffect.Delay, new CP14DelayedEntityTargetActionDoAfterEvent(), args.Action, args.Target)
{
BreakOnMove = delayedEffect.BreakOnMove,
BreakOnDamage = delayedEffect.BreakOnDamage,
};
_doAfter.TryStartDoAfter(doAfterEventArgs);
}
private bool TryCastSpell(EntityUid spell, EntityUid performer)
{
var ev = new CP14BeforeCastMagicEffectEvent
{
Performer = performer,
};
RaiseLocalEvent(spell, ref ev);
if (ev.Reason != string.Empty && _net.IsServer)
{
_popup.PopupEntity(ev.Reason, performer, performer);
}
if (!ev.Cancelled)
{
var evStart = new CP14StartCastMagicEffectEvent()
{
Performer = performer,
};
RaiseLocalEvent(spell, ref evStart);
}
return !ev.Cancelled;
}
private void OnBeforeCastMagicEffect(Entity<CP14MagicEffectComponent> ent, ref CP14BeforeCastMagicEffectEvent args)
{
if (!TryComp<CP14MagicEnergyContainerComponent>(args.Performer, out var magicContainer))
{
args.Cancel();
return;
}
if (!_magicEnergy.HasEnergy(args.Performer, ent.Comp.ManaCost, magicContainer, ent.Comp.Safe))
{
args.PushReason(Loc.GetString("cp14-magic-spell-not-enough-mana"));
args.Cancel();
}
else if(!_magicEnergy.HasEnergy(args.Performer, ent.Comp.ManaCost, magicContainer, true) && _net.IsServer)
{
_popup.PopupEntity(Loc.GetString("cp14-magic-spell-not-enough-mana-cast-warning-"+_random.Next(5)), args.Performer, args.Performer, PopupType.SmallCaution);
}
}
private void OnAfterCastMagicEffect(Entity<CP14MagicEffectComponent> ent, ref CP14AfterCastMagicEffectEvent args)
{
if (_net.IsClient)
return;
if (!HasComp<CP14MagicEnergyContainerComponent>(args.Performer))
return;
_magicEnergy.TryConsumeEnergy(args.Performer.Value, ent.Comp.ManaCost, safe: ent.Comp.Safe);
}
}