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75aa9541e052d49ee439b3cee234232810f0f652
crystall-punk-14/Resources/Prototypes/Entities
History
Pieter-Jan Briers 05ff4e0956 Implement human pockets and ID card slot correctly.
Pockets & ID need uniform equipped. Pockets accept any sufficiently small item.
2020-01-20 10:30:06 +01:00
..
buildings
Move access levels to prototypes.
2020-01-19 18:30:09 +01:00
Effects
Shitty combat mode & animations. (#367)
2019-09-26 22:32:32 +02:00
items
Item status!
2020-01-09 00:28:04 +01:00
markers
Outlines moved to InteractionOutlineComponent, now change color when in interaction range.
2019-12-06 02:08:17 +01:00
mobs
Implement human pockets and ID card slot correctly.
2020-01-20 10:30:06 +01:00
Weapons
Item status!
2020-01-09 00:28:04 +01:00
Chemistry.yml
Reagents & Solutions (#280)
2019-07-31 14:10:06 +02:00
Janitor.yml
Outlines moved to InteractionOutlineComponent, now change color when in interaction range.
2019-12-06 02:08:17 +01:00
Research.yml
Outlines moved to InteractionOutlineComponent, now change color when in interaction range.
2019-12-06 02:08:17 +01:00
water_tank.yml
Outlines moved to InteractionOutlineComponent, now change color when in interaction range.
2019-12-06 02:08:17 +01:00
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