Files
crystall-punk-14/Content.Server/Chemistry/TileReactions/SpillTileReaction.cs
2022-02-16 18:23:23 +11:00

47 lines
1.7 KiB
C#

using Content.Server.Fluids.Components;
using Content.Server.Fluids.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Slippery;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Chemistry.TileReactions
{
[UsedImplicitly]
[DataDefinition]
public sealed class SpillTileReaction : ITileReaction
{
[DataField("launchForwardsMultiplier")] private float _launchForwardsMultiplier = 1;
[DataField("requiredSlipSpeed")] private float _requiredSlipSpeed = 6;
[DataField("paralyzeTime")] private float _paralyzeTime = 1;
[DataField("overflow")] private bool _overflow;
public FixedPoint2 TileReact(TileRef tile, ReagentPrototype reagent, FixedPoint2 reactVolume)
{
if (reactVolume < 5) return FixedPoint2.Zero;
// TODO Make this not puddle smear.
var puddle = EntitySystem.Get<SpillableSystem>()
.SpillAt(tile, new Solution(reagent.ID, reactVolume), "PuddleSmear", _overflow, false, true);
if (puddle != null)
{
var slippery = IoCManager.Resolve<IEntityManager>().GetComponent<SlipperyComponent>(puddle.Owner);
slippery.LaunchForwardsMultiplier = _launchForwardsMultiplier;
slippery.RequiredSlipSpeed = _requiredSlipSpeed;
slippery.ParalyzeTime = _paralyzeTime;
return reactVolume;
}
return FixedPoint2.Zero;
}
}
}