* Cleans up belt stuff and some sprites * Tag cleanup and sheathed sword * Adds plant belt for botany chads and maps it's items * CE belt, will most likely child it to utility instead * Merges belt_icon and belt_mob into the same RSI * Cut out alpha layers for wirecutters * Added lots of equipped-BELT sprites for various items * Medical, Janitor, Security, Assault, Chief Engineer, Utility and Botany have mapped storage layers Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
80 lines
1.2 KiB
JSON
80 lines
1.2 KiB
JSON
{
|
|
"version": 1,
|
|
"license": "CC-BY-SA-3.0",
|
|
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/199fffd989d6f7fd6ea9c5188c875137df4f34b8",
|
|
"size": {
|
|
"x": 32,
|
|
"y": 32
|
|
},
|
|
"states": [
|
|
{
|
|
"name": "icon"
|
|
},
|
|
{
|
|
"name": "welder_flame",
|
|
"delays": [
|
|
[
|
|
0.2,
|
|
0.1
|
|
]
|
|
]
|
|
},
|
|
{
|
|
"name": "off-inhand-left",
|
|
"directions": 4
|
|
},
|
|
{
|
|
"name": "off-inhand-right",
|
|
"directions": 4
|
|
},
|
|
{
|
|
"name": "on-inhand-left",
|
|
"directions": 4,
|
|
"delays": [
|
|
[
|
|
0.2,
|
|
0.1
|
|
],
|
|
[
|
|
0.2,
|
|
0.1
|
|
],
|
|
[
|
|
0.2,
|
|
0.1
|
|
],
|
|
[
|
|
0.2,
|
|
0.1
|
|
]
|
|
]
|
|
},
|
|
{
|
|
"name": "on-inhand-right",
|
|
"directions": 4,
|
|
"delays": [
|
|
[
|
|
0.2,
|
|
0.1
|
|
],
|
|
[
|
|
0.2,
|
|
0.1
|
|
],
|
|
[
|
|
0.2,
|
|
0.1
|
|
],
|
|
[
|
|
0.2,
|
|
0.1
|
|
]
|
|
]
|
|
},
|
|
{
|
|
"name": "equipped-BELT",
|
|
"directions": 4
|
|
}
|
|
]
|
|
}
|