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7ab11dd20b00a12af00a441e634ec0c90b2dfbfa
crystall-punk-14/Content.Server/GameTicking/Rules/Components
History
Leon Friedrich 385b587cfc Validate prototype ids in c# fields (#18224)
2023-07-30 03:34:51 +10:00
..
DeathMatchRuleComponent.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
GameRuleComponent.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
InactivityRuleComponent.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
MaxTimeRestartRuleComponent.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
NukeOperativeComponent.cs
Refactoring of roles and notifications about antagonist assignment (#16864)
2023-06-07 01:15:22 -06:00
NukeOperativeSpawnerComponent.cs
Validate prototype ids in c# fields (#18224)
2023-07-30 03:34:51 +10:00
NukeopsRuleComponent.cs
Validate prototype ids in c# fields (#18224)
2023-07-30 03:34:51 +10:00
PiratesRuleComponent.cs
Refactoring of roles and notifications about antagonist assignment (#16864)
2023-06-07 01:15:22 -06:00
SandboxRuleComponent.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
SecretRuleComponent.cs
Gamerule Entities, Take 2 (#15765)
2023-04-25 20:23:14 -04:00
TraitorRuleComponent.cs
Refactoring of roles and notifications about antagonist assignment (#16864)
2023-06-07 01:15:22 -06:00
ZombieRuleComponent.cs
Zombie Mode 𝓡𝓮𝓭𝓾𝔁 (#18199)
2023-07-25 15:31:35 -06:00
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