Files
crystall-punk-14/Content.Server/_CP14/MagicEnergy/CP14MagicEnergySystem.Scanner.cs
Ed 8892d3913d Tiefling gameplay (#703)
* tiefling damage mana

* tiefling spell

* tweaks
2025-01-06 17:08:49 +03:00

40 lines
1.3 KiB
C#

using Content.Shared._CP14.MagicEnergy;
using Content.Shared._CP14.MagicEnergy.Components;
using Content.Shared.Examine;
using Content.Shared.Inventory;
namespace Content.Server._CP14.MagicEnergy;
public partial class CP14MagicEnergySystem
{
private void InitializeScanner()
{
SubscribeLocalEvent<CP14MagicEnergyExaminableComponent, ExaminedEvent>(OnExamined);
SubscribeLocalEvent<CP14MagicEnergyScannerComponent, CP14MagicEnergyScanEvent>(OnMagicScanAttempt);
SubscribeLocalEvent<CP14MagicEnergyScannerComponent, InventoryRelayedEvent<CP14MagicEnergyScanEvent>>((e, c, ev) => OnMagicScanAttempt(e, c, ev.Args));
}
private void OnMagicScanAttempt(EntityUid uid, CP14MagicEnergyScannerComponent component, CP14MagicEnergyScanEvent args)
{
args.CanScan = true;
}
private void OnExamined(Entity<CP14MagicEnergyExaminableComponent> ent, ref ExaminedEvent args)
{
if (!TryComp<CP14MagicEnergyContainerComponent>(ent, out var magicContainer))
return;
if (!args.IsInDetailsRange)
return;
//var scanEvent = new CP14MagicEnergyScanEvent();
//RaiseLocalEvent(args.Examiner, scanEvent);
//
//if (!scanEvent.CanScan)
// return;
args.PushMarkup(GetEnergyExaminedText(ent, magicContainer));
}
}