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8fca213fa6cb19078173a241a40538eced63b6fd
crystall-punk-14/Content.Server/Light/EntitySystems
History
Paul Ritter 79854e59a4 adds a source uid to most damage & mobstate events (#11559)
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2022-10-08 12:15:27 +02:00
..
EmergencyLightSystem.cs
Emergency light goodies (#9352)
2022-07-07 09:16:48 -07:00
ExpendableLightSystem.cs
Flashes, Expendablelights, and spray bottles will mark as trash when used up (#10430)
2022-08-13 22:14:49 -07:00
HandheldLightSystem.cs
Fix a bunch of compiler warnings (#10518)
2022-08-13 22:28:34 -07:00
LightBulbSystem.cs
Reorders Sound Systems signatures to match Popup Systems. (#8728)
2022-06-13 09:45:47 +10:00
LightReplacerSystem.cs
Visual popup types (#9523)
2022-07-09 04:09:52 -05:00
LitOnPoweredSystem.cs
Cleanup the namespaces (#8132)
2022-05-13 17:59:03 +10:00
MatchboxSystem.cs
fix match-matchbox interaction (#8715)
2022-06-09 12:39:29 +10:00
MatchstickSystem.cs
Clothing/item ECS & cleanup (#9706)
2022-07-27 03:53:47 -07:00
PoweredLightSystem.cs
adds a source uid to most damage & mobstate events (#11559)
2022-10-08 12:15:27 +02:00
RgbLightControllerSystem.cs
Extend RgbLightController (#6179)
2022-01-18 15:18:16 -07:00
UnpoweredFlashlightSystem.cs
Split various drone behaviors out of drone component (innate tool, unpowered flashlight) (#10474)
2022-08-31 19:09:20 -07:00
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