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crystall-punk-14/Content.Server/GameObjects/EntitySystems/AI
History
Vera Aguilera Puerto 2a95f5c4b6 Makes a few EntitySystems use the RaiseNetworkedEvent helper instead of manually calling IEntityNetworkManager.
2021-04-14 14:12:14 +02:00
..
LoadBalancer
Enable nullability in Content.Server (#3685)
2021-03-16 15:50:20 +01:00
Pathfinding
Makes a few EntitySystems use the RaiseNetworkedEvent helper instead of manually calling IEntityNetworkManager.
2021-04-14 14:12:14 +02:00
Steering
Fix tests (#3707)
2021-03-31 21:41:23 +02:00
AiFactionTagSystem.cs
Data-driven NPC factions (#3249)
2021-02-21 00:27:17 +01:00
AiSystem.cs
Makes a lot of entity systems unsubscribe from events on shutdown.
2021-04-09 16:08:12 +02:00
ServerAiDebugSystem.cs
Makes a few EntitySystems use the RaiseNetworkedEvent helper instead of manually calling IEntityNetworkManager.
2021-04-14 14:12:14 +02:00
SleepAiMessage.cs
EntitySystemMessage Removal & InteractionSystem directed events (#3572)
2021-03-09 11:22:48 -08:00
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