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9d5278ab0dc280bb856d42a9d0bccec2f5e3f6fa
crystall-punk-14/Content.Server/GameObjects/Components/Disposal
History
Julian Giebel 38b9a5a901 Remove collision from disposal pipes (#1958)
Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
2020-08-30 11:10:14 +02:00
..
DisposalBendComponent.cs
Stop caching connected tubes and discover them on each step (#1554)
2020-08-01 03:45:40 +02:00
DisposalCommands.cs
Nullability fixes.
2020-08-20 16:48:15 +02:00
DisposalEntryComponent.cs
Disposal trunks now eject incoming entities (#1942)
2020-08-28 10:11:08 +02:00
DisposalHolderComponent.cs
Add prediction for standing states and mob states (#1937)
2020-08-29 13:20:37 +02:00
DisposalJunctionComponent.cs
Replace pragma warning 649 disable/restore with default!
2020-08-24 14:10:28 +02:00
DisposalRouterComponent.cs
Refactor UserInterface properties to use a helper (#1896)
2020-08-24 20:47:17 +02:00
DisposalTaggerComponent.cs
Refactor UserInterface properties to use a helper (#1896)
2020-08-24 20:47:17 +02:00
DisposalTransitComponent.cs
Stop caching connected tubes and discover them on each step (#1554)
2020-08-01 03:45:40 +02:00
DisposalTubeComponent.cs
Remove collision from disposal pipes (#1958)
2020-08-30 11:10:14 +02:00
DisposalUnitComponent.cs
Add prediction for standing states and mob states (#1937)
2020-08-29 13:20:37 +02:00
IDisposalTubeComponent.cs
Stop caching connected tubes and discover them on each step (#1554)
2020-08-01 03:45:40 +02:00
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