Files
crystall-punk-14/Content.Server/_CP14/MeleeWeapon/Components/CP14SharpenedComponent.cs
Gagarinten-Noverdo cb3c6b555a Selfdamage for melee (#85) (#342)
* Selfdamage for melee.

* Update base.yml

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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
2024-07-22 12:18:08 +03:00

18 lines
444 B
C#

using Content.Server._CP14.MeleeWeapon.EntitySystems;
namespace Content.Server._CP14.MeleeWeapon.Components;
/// <summary>
/// allows the object to become blunt with use
/// </summary>
[RegisterComponent, Access(typeof(CP14SharpeningSystem))]
public sealed partial class CP14SharpenedComponent : Component
{
[DataField]
public float Sharpness = 1f;
[DataField]
public float SharpnessDamageBy1Damage = 0.002f; //500 damage
}