Files
crystall-punk-14/Content.Server/Sound/EmitSoundOnActivateComponent.cs
2021-06-27 21:30:28 +02:00

16 lines
379 B
C#

using Robust.Shared.GameObjects;
namespace Content.Server.Sound
{
/// <summary>
/// Simple sound emitter that emits sound on ActivateInWorld
/// </summary>
[RegisterComponent]
public class EmitSoundOnActivateComponent : BaseEmitSoundComponent
{
/// <inheritdoc />
///
public override string Name => "EmitSoundOnActivate";
}
}