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a7ca11611db1691d37d62051be745366f746d0eb
crystall-punk-14/Content.Server/GameObjects/Components/Weapon/Ranged
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Víctor Aguilera Puerto dc6fb649ea No, taser shots shouldn't be anchored by default.
2020-10-17 01:02:43 +02:00
..
Ammunition
Port ranged weapons to EntityCoordinates correctly.
2020-10-17 00:44:47 +02:00
Barrels
No, taser shots shouldn't be anchored by default.
2020-10-17 01:02:43 +02:00
ServerRangedWeaponComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates (#2021)
2020-09-06 16:11:53 +02:00
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