Files
crystall-punk-14/Content.Server/_CP14/ZLevels/EntitySystems/CP14StationZLevelsSystem.Actions.cs
Ed 576bbe91d0 Roofs (#657)
* simple roo system

* tweaks

* roof sprite update

* transparent roof

* wooden roof sprite

* remove weather: false from all tiles

* stone roof + roofs crafting

* final shtrix, maps update

* fuck

* fix checks

* reagent auto vaporize tweaks

* Update base.yml
2024-12-11 14:44:16 +03:00

52 lines
1.2 KiB
C#

using System.Numerics;
using Content.Shared._CP14.ZLevel;
using Content.Shared.Ghost;
using Robust.Shared.Map;
namespace Content.Server._CP14.ZLevels.EntitySystems;
public sealed partial class CP14StationZLevelsSystem
{
private void InitActions()
{
SubscribeLocalEvent<GhostComponent, CP14ZLevelActionUp>(OnZLevelUp);
SubscribeLocalEvent<GhostComponent, CP14ZLevelActionDown>(OnZLevelDown);
}
private void OnZLevelDown(Entity<GhostComponent> ent, ref CP14ZLevelActionDown args)
{
if (args.Handled)
return;
ZLevelMove(ent, -1);
args.Handled = true;
}
private void OnZLevelUp(Entity<GhostComponent> ent, ref CP14ZLevelActionUp args)
{
if (args.Handled)
return;
ZLevelMove(ent, 1);
args.Handled = true;
}
private void ZLevelMove(EntityUid ent, int offset)
{
var xform = Transform(ent);
var map = xform.MapUid;
if (map is null)
return;
var targetMap = GetMapOffset(map.Value, offset);
if (targetMap is null)
return;
_transform.SetMapCoordinates(ent, new MapCoordinates(_transform.GetWorldPosition(ent), targetMap.Value));
}
}