Files
crystall-punk-14/Content.Server/_CP14/Explosion/EntitySystems/CP14TriggerSystem.Damage.cs
Kryyto 23ce52c69e Refactor guard bell (#1553)
* Remove maps edits

* fix from review

* Remove unused CP14 alert levels (fixing YAML)

* fix missing prototype CP14GuardBell

* fix from review 2

* fix TriggerSystem partial

---------

Co-authored-by: Jordan FUMA <@jfa>
2025-07-26 15:09:04 +03:00

21 lines
544 B
C#

using Content.Server.Explosion.Components;
using Content.Shared.Damage;
namespace Content.Server.Explosion.EntitySystems;
public sealed partial class TriggerSystem
{
private void InitializeDamageReceived()
{
SubscribeLocalEvent<CP14TriggerOnDamageReceivedComponent, DamageChangedEvent>(OnDamageReceived);
}
private void OnDamageReceived(EntityUid uid, CP14TriggerOnDamageReceivedComponent component, DamageChangedEvent args)
{
if (!args.DamageIncreased)
return;
Trigger(uid);
}
}