Logo
Explore Help
Sign In
juni/crystall-punk-14
1
0
Fork 0
You've already forked crystall-punk-14
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
aedf52f8ecc6bcce00a04580a26fdf0baf7d0155
crystall-punk-14/Content.Shared/Audio
History
Ed 1c74ffb8e4 Ambient music rules refactor (#29921)
* refactor

* dutypo
2024-07-14 23:58:48 +10:00
..
Events
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
2024-03-02 15:40:04 -05:00
Jukebox
Make remaining IPrototypes partial (#27157)
2024-04-20 17:48:38 +10:00
AmbientMusicPrototype.cs
Ambient music rules refactor (#29921)
2024-07-14 23:58:48 +10:00
AmbientSoundComponent.cs
Make AmbientSoundComponent.Enabled readonly (#20438)
2023-09-24 02:03:29 -07:00
AudioHelpers.cs
Audio System Rejig (#9635)
2022-07-29 12:13:12 +10:00
SharedAmbientSoundSystem.cs
Add Ability to stop sound when MobState is Dead (#26905)
2024-04-14 13:12:38 +10:00
SharedContentAudioSystem.cs
Audio fixes (#22324)
2023-12-11 21:26:55 +11:00
SharedGlobalSoundSystem.cs
Event Music & Nuke Countdown Song (#8597)
2022-07-04 16:29:38 +10:00
SoundWhileAliveComponent.cs
Add Ability to stop sound when MobState is Dead (#26905)
2024-04-14 13:12:38 +10:00
Powered by Gitea Version: 1.25.5 Page: 361ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API