Files
crystall-punk-14/Content.Shared/_CP14/Explosion/EntitySystems/CP14TriggerSystem.Damage.cs
2025-08-25 17:00:57 +03:00

21 lines
542 B
C#

using Content.Shared._CP14.Explosion.Components;
using Content.Shared.Damage;
namespace Content.Shared.Trigger.Systems;
public sealed partial class TriggerSystem
{
private void InitializeDamageReceived()
{
SubscribeLocalEvent<CP14TriggerOnDamageReceivedComponent, DamageChangedEvent>(OnDamageReceived);
}
private void OnDamageReceived(EntityUid uid, CP14TriggerOnDamageReceivedComponent component, DamageChangedEvent args)
{
if (!args.DamageIncreased)
return;
Trigger(uid);
}
}