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b7de0c9bb3a917b6160fc93af25dda870d8ade5c
crystall-punk-14/Content.Server/GameObjects/Components/Movement
History
nuke 322e38b173 Fix for climb jank (#1803)
Player body was going to sleep, so now we spam WakeBody() at it.
2020-08-19 17:21:15 -07:00
..
AiControllerComponent.cs
AI sleeping (#1708)
2020-08-18 15:14:55 +02:00
ClimbableComponent.cs
Climbing system (#1750)
2020-08-20 00:13:22 +02:00
ClimbingComponent.cs
Fix for climb jank (#1803)
2020-08-19 17:21:15 -07:00
NoSlipComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
PlayerInputMoverComponent.cs
Replace CanBeNull annotations with nullable reference types (#1270)
2020-07-08 01:41:20 +02:00
PullableComponent.cs
Add pulling (#1409)
2020-07-27 00:54:32 +02:00
ServerPortalComponent.cs
Fix namespaces and optimize imports (#1651)
2020-08-13 14:40:27 +02:00
ServerTeleporterComponent.cs
Rename DetachHands to AttachToGridOrMap (#1436)
2020-07-26 01:43:40 +02:00
ShuttleControllerComponent.cs
Refactor UpdateKinematics() and fix a lot of Content warnings (#1709)
2020-08-15 20:38:35 -07:00
SlipperyComponent.cs
Add slipping prediction (#1440)
2020-07-23 01:40:31 +02:00
TeleportableComponent.cs
Use automatic component registration.
2019-07-31 15:07:54 +02:00
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