Files
crystall-punk-14/Content.Shared/_CP14/Workbench/Requirements/ProtoIdResource.cs
Ed 1e36a61339 Skill progression system [Draft] (#1056)
* fuck all

* clean up

* remove knowledge books

* Update base.yml

* cl

* fix #991

* fix

* Update subgamemodes.yml

* manual migration + recipes fix

* Update comoss.yml

* setup data

* setup skills systems

* more blacksmithing skills

* Update base.yml

* Create CP14SkillEffectAction.cs

* skill button returns

* base graph UI window

* skill tree drawing

* UI improve

* pyro setup

* skill trees selection, dragging control

* refactor skill system: rename Skills to LearnedSkills, add experience tracking and learning logic

* Create available.png

* skill description generation setup

* auto parsing skill names and descriptions

* Hydrosophistry

* water light fire and metamagic ported to skill tre

* ice dagger spell returns

* Update ice_dagger.yml

* delete old files

* Update modular_garde.yml

* ice arrow spell

* link graph with parallax

* show experience counter

* polish

* puf

* p

* pipap

* finally ready to merg?

* fix

* fix 2
2025-03-27 17:20:20 +03:00

99 lines
2.9 KiB
C#

/*
* This file is sublicensed under MIT License
* https://github.com/space-wizards/space-station-14/blob/master/LICENSE.TXT
*/
using Content.Shared._CP14.Workbench.Prototypes;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Shared._CP14.Workbench.Requirements;
public sealed partial class ProtoIdResource : CP14WorkbenchCraftRequirement
{
public override bool HideRecipe { get; set; } = false;
[DataField(required: true)]
public EntProtoId ProtoId;
[DataField]
public int Count = 1;
public override bool CheckRequirement(EntityManager entManager,
IPrototypeManager protoManager,
HashSet<EntityUid> placedEntities,
EntityUid user,
CP14WorkbenchRecipePrototype recipe)
{
var indexedIngredients = IndexIngredients(entManager, placedEntities);
return indexedIngredients.TryGetValue(ProtoId, out var availableQuantity) && availableQuantity >= Count;
}
public override void PostCraft(EntityManager entManager,
HashSet<EntityUid> placedEntities,
EntityUid user)
{
var requiredCount = Count;
foreach (var placedEntity in placedEntities)
{
if (!entManager.TryGetComponent<MetaDataComponent>(placedEntity, out var metaData))
continue;
if (metaData.EntityPrototype is null)
continue;
var placedProto = metaData.EntityPrototype.ID;
if (placedProto != ProtoId || requiredCount <= 0)
continue;
requiredCount--;
entManager.DeleteEntity(placedEntity);
}
}
public override string GetRequirementTitle(IPrototypeManager protoManager)
{
if (!protoManager.TryIndex(ProtoId, out var indexedProto))
return "Error entity";
return $"{indexedProto.Name} x{Count}";
}
public override EntityPrototype? GetRequirementEntityView(IPrototypeManager protoManager)
{
if (!protoManager.TryIndex(ProtoId, out var indexedProto))
return null;
return indexedProto;
}
public override SpriteSpecifier? GetRequirementTexture(IPrototypeManager protoManager)
{
return null;
}
private Dictionary<EntProtoId, int> IndexIngredients(EntityManager entManager, HashSet<EntityUid> ingredients)
{
var indexedIngredients = new Dictionary<EntProtoId, int>();
foreach (var ingredient in ingredients)
{
if (!entManager.TryGetComponent<MetaDataComponent>(ingredient, out var metaData))
continue;
var protoId = metaData.EntityPrototype?.ID;
if (protoId == null)
continue;
if (indexedIngredients.ContainsKey(protoId))
indexedIngredients[protoId]++;
else
indexedIngredients[protoId] = 1;
}
return indexedIngredients;
}
}